Introduction to 2d Tile Based Java Swing Game World Map Overhaul

If you are looking for information about 2d Tile Based Java Swing Game World Map Overhaul, you have come to the right place. Decided to focus a bit more on design by making the

2d Tile Based Java Swing Game World Map Overhaul Comprehensive Overview

I love how it looks in fullscreen. All it took was some basic maths to scale the image to fullscreen and preserve the aspect ratio. I've finally got around to adding tasks. This is very rough at the moment. I'm going to polish it more later but for now, I just wanted ... I'm going to make it so that at night, chickens lose some of their happiness until you put them back in their hut. If you keep them ...

Here's an update about my

Summary & Highlights for 2d Tile Based Java Swing Game World Map Overhaul

  • I didn't like that the menus just opened abruptly so I eased them in a bit with some easing algorithms. It's not a massive change but ...
  • I liked fullscreen but it was a bit zoomed in at the resolution i had it at so I shrunk everything a little. Also, I was getting scaling ...
  • This is very rough at the moment. I plan to make front and back animations for the chicken so when it leaves the hut, it looks like it's ...
  • I've implemented a queue system for the chickens, which solves the problem of all chickens leaving the hut at once. I used an ...
  • Tile Map

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