Introduction to Amiga Tech Bitplane Modulo Tricks

Exploring Amiga Tech Bitplane Modulo Tricks reveals several interesting facts. In this video, I try out many different classic demo and game effects based on manipulating the

Amiga Tech Bitplane Modulo Tricks Comprehensive Overview

We make our demo a bit more system friendly using SECTIONs and stack to preserve registers and give our a code better ... In this video I show a method for using the CPU and Blitter together to increase blitting performance on the A1200. The effect will ... In this video, I explore different methods for creating a dual layer screen without using Dual Playfield mode. While this program is ...

I'm talking about boot selectors for the

Summary & Highlights for Amiga Tech Bitplane Modulo Tricks

  • I explain the sprite-bending hack that I used on my first published game, Leander on the Commodore
  • The Bit Blit algorithm dates back to Xerox PARC, but was famously used to sell the
  • Getting Blitter nasty! Well, not very. But I show how to make a slightly more involved setup of the Blitter to copy-and-shift, ...
  • This was recorded late on a Saturday night, so I'm sorry if I sound intoxicated :) This episode shows how to set and restore DMA ...
  • It's original my version: 61 bytes long https://github.com/patapik/

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