Introduction to Amiga Tech Bitplane Modulo Tricks
Exploring Amiga Tech Bitplane Modulo Tricks reveals several interesting facts. In this video, I try out many different classic demo and game effects based on manipulating the
Amiga Tech Bitplane Modulo Tricks Comprehensive Overview
We make our demo a bit more system friendly using SECTIONs and stack to preserve registers and give our a code better ... In this video I show a method for using the CPU and Blitter together to increase blitting performance on the A1200. The effect will ... In this video, I explore different methods for creating a dual layer screen without using Dual Playfield mode. While this program is ...
I'm talking about boot selectors for the
Summary & Highlights for Amiga Tech Bitplane Modulo Tricks
- I explain the sprite-bending hack that I used on my first published game, Leander on the Commodore
- The Bit Blit algorithm dates back to Xerox PARC, but was famously used to sell the
- Getting Blitter nasty! Well, not very. But I show how to make a slightly more involved setup of the Blitter to copy-and-shift, ...
- This was recorded late on a Saturday night, so I'm sorry if I sound intoxicated :) This episode shows how to set and restore DMA ...
- It's original my version: 61 bytes long https://github.com/patapik/
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