Exploring Coding Adventure 21

Exploring Coding Adventure 21 reveals several interesting facts.

  • I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ...
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  • Experimenting with portals, for science. The project is available here: https://github.com/SebLague/Portals/tree/master If you'd like ...
  • Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ...

In-Depth Information on Coding Adventure 21

Get help with CodeMonkey This is a first challenge of Loop Land in Code Attempting to create a little game where programming is the core mechanic. Links: Compile C# at runtime: ...

Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Support my work ...

Stay tuned for more updates related to Coding Adventure 21.

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