Introduction to Coding Adventure 53

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Coding Adventure 53 Comprehensive Overview

CodeMonkey #53 Attempting to create a little game where programming is the core mechanic. Links: Compile C# at runtime: ... I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ...

After 3 years of developing a DirectX11 game engine and later converting it to Vulkan, I decided it was finally time. Finally time to ...

Summary & Highlights for Coding Adventure 53

  • My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ...
  • Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...
  • Experimenting with portals, for science. The project is available here: https://github.com/SebLague/Portals/tree/master If you'd like ...
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