Exploring Cuda Boids
Exploring Cuda Boids reveals several interesting facts.
- Trying to create some flocking behaviour, and getting a little distracted by spirals along the way... Links and Resources: Project ...
- Yet more optimizations - both in
- Modeling flocking behaviors of animals with three simple rules. Download my Processing / p5 code: ...
- Boids
- A video showcasing my
In-Depth Information on Cuda Boids
Presenter: Lesley Lai Website: http://lesleylai.info/ Twitter: https://twitter.com/LesleyLai6 In this meeting, Lesley Lai will talk about ... Results (update stage only): - 2^16 (65K): 47 fps; - 2^17 (131K): 29 fps; - 2^18 (262K): 14 fps; - 2^19 (524K): 6 fps. Simulation ... Flocking University of Pennsylvania CIS 565 - Project 1 This simulation applied Craig Reynolds'
Programmed on a GPU using
Stay tuned for more updates related to Cuda Boids.