Exploring Deferred Shading With Dynamic Soft Shadows
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- This video is part of an online course, Interactive 3D Graphics. Check out the course here: https://www.udacity.com/course/cs291.
- 4 point lights + 2 spot lights everything casts
- Some bloom effects with a fog field.
- The
- Deferred Renderer, Shadow + Reflection Mapping
In-Depth Information on Deferred Shading With Dynamic Soft Shadows
Gamma-correct OpenSceneGraph The Original video: https://youtu.be/CfjvpKKMarI #gamedev #gamedevelopment #jonathanblow.
Other vids: https://www.youtube.com/watch?v=52nkpkVZt-g https://www.youtube.com/watch?v=e1r5VrDtG7k Interactive global ...
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