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  • Ruggero Pintus, Enrico Gobbetti, and Marco Agus Nowadays, 3D acquisition devices allow us to capture the geometry of
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  • Institute for Computer Graphics and Virtual Reality at the University of Bremen http://cgvr.cs.uni-bremen.de/

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https://nubigon.com/startafreetrial You no longer need to downsample a New improved by Markus Sch眉tz (TU Wien, Austria) Abstract: We present a method to display WIth Interact, you can import

Real-time object-space 360 equirectangular projection in OpenGL - accomplished using tessellation and geometry shaders.

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