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  • If it wasn't obvious, Hammer++ is required! This can also be done with many selected objects!
  • Here drop it on the ground well let's select it here
  • phys_slideconstraint is usefull for karts, traps or just puzzle in your'e map. 1. Crate a func_physbox/prop_physics and give it a ...
  • In this
  • All, and any downloads you may need are here: http://www.tophattwaffle.com/?page_id=63 ...

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A brief Brief If you have a question, EMAIL ME! Download the VMF here! http://tutmaps.tophattwaffle.com/ See Upcoming and past tutorials ... In this quick

We finish up the utilities and begin work on our firs map. Entity list, Every entity and its purpose is listed here: ...

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