Exploring Interactive Boids Prototype I
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- Boid
- After a suggestion from a fellow redditor, I looked into using an actual herding AI algorythm. I went with
- Modeling
- Fifty thousand simple agents. Three local rules. No global plan, and yet, coherent, lifelike motion emerges. This is the
- Applied
In-Depth Information on Interactive Boids Prototype I
Testing playground for a Boids This is an experimental
Watch at 4k to avoid YouTube compresion! Each agent is only aware of other agents in close proximity (range shown at 0:40) and ...
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