Introduction to Java Netbeans Game Dev Log Part 34 Reworked Inventories

Exploring Java Netbeans Game Dev Log Part 34 Reworked Inventories reveals several interesting facts. I had to unify the

Java Netbeans Game Dev Log Part 34 Reworked Inventories Comprehensive Overview

Crate will have a special type of an Had to remake the whole movement/obstacle system so Fred can 'hug' the objects. And to protect him from falling off the board. In this entry I've focused on the obstacle system and I've also created a temporary design for my first character - Fred.

New gfx and few tips'n'tricks.

Summary & Highlights for Java Netbeans Game Dev Log Part 34 Reworked Inventories

  • Made a major change - Fred sticks to the middle of the screen why the rest of the screen is moving under his feet. Trees are bigger ...
  • I've added leather armor, ore veins and fixed a lot of bugs. I've
  • Performance tweaking is something I like to do every few versions of the
  • Today, I show you guys my lighting and
  • non solid objects can now be picked up, changed the graphics a little, but concentrating on the engine.

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