Understanding Patrick Sweeney Design Kinect 360 Processing
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- A talk by Andrew Fitzgibbon for Think Computer Science 2010.
- Interactive
- Based of @AmnonOwed's random particle code! Code will be available soon at openprocessing.org.
- Part of my Audio Visual Computing course, I am demonstrating an using an
- I made this sketch inspired in the effect of a droplet of ink when dropped in liquid. Like an ink body droplet in a liquid virtual canvas ...
Detailed Analysis of Patrick Sweeney Design Kinect 360 Processing
Gesture Control Drum Kit KICK , SNARE and CYMBAL. Coded using Max MSP External tracking with Synapse and a How to create and prep a model for 3d printing using an Installation for Transnational
Kinect
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