Understanding Patrick Sweeney Design Kinect 360 Processing

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  • A talk by Andrew Fitzgibbon for Think Computer Science 2010.
  • Interactive
  • Based of @AmnonOwed's random particle code! Code will be available soon at openprocessing.org.
  • Part of my Audio Visual Computing course, I am demonstrating an using an
  • I made this sketch inspired in the effect of a droplet of ink when dropped in liquid. Like an ink body droplet in a liquid virtual canvas ...

Detailed Analysis of Patrick Sweeney Design Kinect 360 Processing

Gesture Control Drum Kit KICK , SNARE and CYMBAL. Coded using Max MSP External tracking with Synapse and a How to create and prep a model for 3d printing using an Installation for Transnational

Kinect

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