Exploring Rendering Human Real Time Physically Based Shading

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  • Speaker: Laurent Belcour. Additional contributors: Mégane Bati and Pascal Barla.
  • Inspired by The Matix (1999), this scene is
  • Procedural
  • This couch has seen better days :) Just my attempt with next gen pbs
  • Physically Based Rendering

In-Depth Information on Rendering Human Real Time Physically Based Shading

This video shows the latest Bartek Skorupa at Blender Conference 2016. Learn more at https://www.blender.org/conference/2016/presentations/250. A Zavie: Implementing a

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