Understanding Smoothstep Shader Graph Basics Episode 15

Exploring Smoothstep Shader Graph Basics Episode 15 reveals several interesting facts. In this

Key Takeaways about Smoothstep Shader Graph Basics Episode 15

  • This video is about the workings of "
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  • The depth buffer is instrumental in rendering objects correctly. Similarly, the depth texture is extremely helpful for creating certain ...
  • In this video we're setting up a our custom default lit shader for HDRP with

Detailed Analysis of Smoothstep Shader Graph Basics Episode 15

Works in 2020.3 http://shaderdev.com. Exploring some common math that game developers use, let's look at linear interpolation and apply it to everything.

Shader Graph

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