Exploring Space Body Gravity Sim 2d
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- Working on O(N^2) problem optimization for the
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- Explore the fascinating world of
- A simple
- Written in C++ I first wrote this
In-Depth Information on Space Body Gravity Sim 2d
10k particles in a poorly written webgl poorly written, not optimized, testing different parameters, the last reset is 50k particles, I forget what the previous ones were, one ... This has been a fun side project I've wanted to work on for a while. I had originally just planned on doing a GPU based particle ... Every particle in this
A simple
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