Exploring Sprint3 Multithreaded Audio Engine Handles
Exploring Sprint3 Multithreaded Audio Engine Handles reveals several interesting facts.
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- UPDATE: playing with this some more and the easiest way to keep your edit with all it's cuts and crossfades is do the edit, ...
- Simulation and rendering run in separate threads, this demo has lots of cubes bouncing around. Now 2 cores are busy when not ...
In-Depth Information on Sprint3 Multithreaded Audio Engine Handles
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