Introduction to Swampgrl Devlog 2

Let's dive into the details surrounding Swampgrl Devlog 2. Shorter log this time as I get close to wrapping this game jam up (though I might keep working on this project for a while yet...).

Swampgrl Devlog 2 Comprehensive Overview

An off the cuff ramble of everything related to the game I'm making for SSU's VDGC "Roll the Dice" jam. Oh and some 3D ... One month total working on this game off and on and off and on again. I've learned a lot, had fun, and I've gotten no closer to the ... The next demo comes out someday, don't have any date planned yet. Anyways, as said in the video, I've been taking a small ...

When building the systems for my net code for game objects I found out that I needed to rewrite basically my entire game.

Summary & Highlights for Swampgrl Devlog 2

  • The developer of an upcoming open-world rogue-lite Streets of Rogue
  • The factory floor is starting to feel real. You can drop things onto the grid now, the BUILD flow works, and the match-3 puzzle got ...
  • Diving into the development of Deadweight, my multiplayer fishing and boat game built in UE5. This
  • In this
  • Wishlist Souls End Here - https://store.steampowered.com/app/3569020/Souls_End/ Songs Used In Order - Dark Souls

That wraps up our extensive overview of Swampgrl Devlog 2.

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