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- 2301 Year 2
- Games Development 1: Breadth-First & A* Path Finding Algorithms - UCLan Cyprus
- A* Algorithm for my Second Year
- Pathfinding
- The second
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2nd Year Computer Game Development First Pathfinding Assignment UCLan Games Development year 2 Real Time Representation of A* pathfinding algorithm - UCLAN Games Dev 1 Assignment
A small thief type game showing programming methods such as Game Agents, Finite State Machines, Cross Product and lookAt ...
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