Exploring Unity Pathfinding Algorithm Milestone 4

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  • Having switched from using the limited navmesh to making my own using an A*
  • Pathfinding
  • http://ytwizard.com/r/TGCM1c http://ytwizard.com/r/TGCM1c
  • A*
  • Unity 4 Realtime A* Pathfinding

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More good stuff from the A* Showing different Uses an A* Inspired Finally Dijkstra finished!

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