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  • Semi-Lagrangian advection with Jacobi Iteration pressure solve. C++, and OpenGL.
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  • Deep work sessions on building a high-performance, modular C++ plugin ecosystem for Unreal Engine 5. Focus areas: - Modular ...
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First test I'm currently working on improving cycles render | coding GPU Smoke simulator Saving VDB | coding GPU Smoke simulator

A Double Mach Reflection: a Mach 10 shock strikes a wedge, forming the incident/reflected shocks, the primary and secondary ...

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