Exploring Deferred Lighting With Real Time Shadows

Exploring Deferred Lighting With Real Time Shadows reveals several interesting facts.

  • This video showcases a
  • Realized by Elisa Prana and Clément Champetier. Advanced
  • 4 point
  • WARNING!! SUDDEN SOUND EFFECTS! (better mute it altogether) ==== It is well-known that you can't use soft
  • This demo was made in my graphics engine. The engine is using DirectX11 and was written from scratch in C++. Features shown: ...

In-Depth Information on Deferred Lighting With Real Time Shadows

Shader based Using Gamma-correct This demonstrates my

4th year honours project creating DirectCompute based render techniques.

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