Exploring Deferred Lighting With Real Time Shadows
Exploring Deferred Lighting With Real Time Shadows reveals several interesting facts.
- This video showcases a
- Realized by Elisa Prana and Clément Champetier. Advanced
- 4 point
- WARNING!! SUDDEN SOUND EFFECTS! (better mute it altogether) ==== It is well-known that you can't use soft
- This demo was made in my graphics engine. The engine is using DirectX11 and was written from scratch in C++. Features shown: ...
In-Depth Information on Deferred Lighting With Real Time Shadows
Shader based Using Gamma-correct This demonstrates my
4th year honours project creating DirectCompute based render techniques.
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