Exploring Game Programming Using Glsl Live Coding 3
Exploring Game Programming Using Glsl Live Coding 3 reveals several interesting facts.
- repo: https://github.com/ALEXMORF/Shaderian Shaderian is playdough for graphics
- Recording of a twitch session where I coded a simple raymarcher
- In this class we add some basic phong illumination to our engine
- Live coding
- Live coding
In-Depth Information on Game Programming Using Glsl Live Coding 3
Procedural computer graphics Procedural computer graphics Procedural computer graphics Tuning the main menu scene. Added some labels on the electrical switch box and details to world. Bokeh effect. Procedural ...
Praxis
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