Exploring Mythruna Monday Debug Settings

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  • Tonight I will continue where I left off last week with visualizing the probes that agents use to see in front of them. For those who ...
  • Trying to come up with good ways to
  • Trying to finalize collision avoidance since everything else ultimate gets blocked by this feature. I'll be trying to finish turning the ...
  • Converting the prototype "path code" to real code in the game engine. Fixing little left-over things as we go and making sure to ...
  • I want to develop a game and i like to write code. So here i want to start it and see what happens. I will only develop on this game ...

In-Depth Information on Mythruna Monday Debug Settings

The first of what is planned to be a weekly series of short videos about specific We'll either be expanding the activities we started implementing last week or Enhancing the collision shape Continuing to enhance the collision shape

Tonight I will be checking off the last items for the late "birthday release" to get it ready for cutting. 0:00 Introduction 0:22 Property ...

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