Understanding Planet Renderer In Progress

Let's dive into the details surrounding Planet Renderer In Progress. Planet Renderer

Key Takeaways about Planet Renderer In Progress

  • Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ...
  • This is a short video showing the demo program Qwerty-Games has produced called "
  • I've been playing with the QuadTree depth and the LOD levels when I made this video to try and solve some of the popping in/out ...
  • GPU intensive procedural
  • Link to my blog: http://www.gamedev.net/blog/1302-silviu-andreis-journal/

Detailed Analysis of Planet Renderer In Progress

In this dev log I talk a bit about the updated UI, the next iteration of my project system and also my job to bring back Icosphere ... Alright, I've vanished back into the abyss for a while to work on Link to my blog: http://www.gamedev.net/blog/1302-silviu-andreis-journal/ This shows the latest

Shows space to ground transition, and a little driving around on the surface. Still lots of things to fix.

That wraps up our extensive overview of Planet Renderer In Progress.

Planet Renderer In Progress.pdf

Size: 5.97 MB · Format: PDF · Secure Download

Download PDF Read Online

Related Documents