Exploring Stingray Engine Code Walkthrough 21 Lua
Exploring Stingray Engine Code Walkthrough 21 Lua reveals several interesting facts.
- Lua
- In this talk we look at the threading system: performance, job system, thread safety, etc.
- In this part we go through the animation system, from low level compression up to animation blending and state mahcines.
- In this talk we look at the plugin system, which allows the
- Looks at the implementation of the console server, which handles communication between the
In-Depth Information on Stingray Engine Code Walkthrough 21 Lua
This talk discusses why we choose to add a scripting language to the First part of the Second part of This talk presents the Story system - our cutscene animation system and the
In this video, Jason will show how to do a simple Navigation level setup using
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