Exploring Ycf Engine Dev Vlog 18 Gamedev 3dengine Vibecoding Sdl3

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  • Extended skeletal joints and added socket support.
  • Added WASD keyboard controls to move the character to test animation states using LUA.
  • Testing vfx for cursed items which grants the player better harvesting perks.
  • Full video: https://youtu.be/BFZKSV2zieM.
  • In this video, I'll take a deep dive into fundamental game

In-Depth Information on Ycf Engine Dev Vlog 18 Gamedev 3dengine Vibecoding Sdl3

Added physics interaction with terrain chunks. Overhauled lighting and shadow-system. Replaces the previous limited path with Forward+ multi-light culling, three shadow types, ... Added multi-viewport camera system -All cameras render full pipeline: lighting, shadows, and materials independently -Camera ... Added chunk based terrain system with LOD. Chunks can be added or deleted. -Added terrain sculpting brushes -Added triplanar ...

The talks are set for Pure Virtual C++ 2026, our free, one-day virtual conference for the whole C++ community. We're excited to ...

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